Morality is measured in Mass Effect games by "Paragon" and "Renegade" points, which act independently of each other and are represented on separate scales. A good action will not make up for an evil one; therefore, being nice occasionally will not stop people from fearing a killer. Alternately the occasional brutal action will not significantly damage the reputation of an otherwise upstanding soldier.
Renegade points are gained for apathetic and ruthless actions. The Renegade measurement is colored red. Many sarcastic and joking remarks are assigned Renegade points. Renegade or Intimidate dialogue choices generally lead to people disliking and even fearing Shepard, and occasionally "encourage" people to tell or give more than they otherwise would.
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